Game Designer
Line Up
Project Type
Game, Unity Engine
Date
July. 2024.
Line Up is a game created by a three-person team in 48 hours during the 2024 Chinese Game Jam. To fit the theme "Limit and Limitless", we designed a casual puzzle game with an infinitely stretchable coil, which players need to use to touch interactive items in the scene.
Itch.io page:
Role
Kaili - Deisgner + Programmer
ZaoZi, Paofu - Artists
Game Features:
- The loop will randomly generate the position and numbers of the movable red balls.
- Player can move red balls freely in the scene to make the loop contact the blue objects.
- The game is set in isometric view, so players will not knowing the depth and try out to move in different ways!
Design Challenges:
Programming implementation challenges I encountered during development, and successfully resolved:
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The number and position of red balls are randomly generated each time
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The blue collidable items are also randomly generated each time
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In the 3D environment, the red ball can follow the mouse movement
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UI interface switching within the same scene