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Line Up

Project Type

Game, Unity Engine

Date

July. 2024.

Line Up is a game created by a three-person team in 48 hours during the 2024 Chinese Game Jam. To fit the theme "Limit and Limitless", we designed a casual puzzle game with an infinitely stretchable coil, which players need to use to touch interactive items in the scene.

Role

Kaili - Deisgner + Programmer
ZaoZi, Paofu - Artists

Game Features:

 - The loop will randomly generate the position and numbers of the movable red balls.

- Player can move red balls freely in the scene to make the loop contact the blue objects.

- The game is set in isometric view, so players will not knowing the depth and try out to move in different ways!

Design Challenges:

Programming implementation challenges I encountered during development, and successfully resolved:

  • The number and position of red balls are randomly generated each time

  • The blue collidable items are also randomly generated each time

  • In the 3D environment, the red ball can follow the mouse movement

  • UI interface switching within the same scene

© 2025 by Kaili Shan. All rights reserved.

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